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Friday, November 14, 2008

ONCE AN ARSENAL, NOW A CHOLESTEROL HAVEN

Many of us who grew up with the pre-Giuliani New York City have for years loudly lamented the now lost anti-grandeur of Times Square and the awesome take-your-life-into-your-own-hands fun to be had on 42nd Street, aka "the Deuce," its singular squalid excellence now supplanted by a gaudy tourist trap packed to the gills with overpriced and mediocre restaurants, and lavish, soulless Broadway adaptations of Walt Disney movies. It's hard to communicate the loss of the sleazy no-man's-land-for-the-everyman whose scabrous wonder was a must-see for kids of the Tri-State Area; the plethora of lurid grindhouses and their gory/near-pornographic come-on advertisements, strung-out junkies, bizarro drag queens and such were a fascinating "fuck you" to the relatively G-rated world beyond, and it was the birthright of kids in the Tri-State Area to go there and have their innocence irrevocably shattered.

But no more.

I was on 42nd Street recently and again my heart sank to see this once proud and utterly shameless Whore of Babylon neutered and tamed into the plastic strip mall that it is today. As I elbowed my way through the touristy throng on my way to the subway station, I was appalled to behold this especially offensive example of corporate ubiquity:

This glitzy and ultra-posh Mickie-Dee's looms large on the site of what was once a spacious Chinese gift store which had a rear area that could best be described as a kung fu fan's dream come true, specifically a huge selection of martial arts weapons of all manner of description and function, both common and esoteric. Looking for a pair of chrome shobo?

Japanese shobo: not your Gran's knitting needles.

A seven-foot staff surmounted with a very pointy and fearsome "wolf teeth" club?

The scary-as-shit "wolf teeth" club.

A life-sized hand crafted from solid bronze with curled, taloned fingers attached to the end of a chain for intimidating use as a flesh-shredding flail? Flagrantly illegal butterfly knives and brass knuckles? All of that stuff and much, much more was readily available for reasonable prices, and it was yours for the asking provided you could cough up the required green.

And now it sells Happy Meals. To quote the old Happy Flowers song "Unhappy Meal," I don't want a Happy Meal, I want a weapon!!!

Thursday, November 13, 2008

THE "NEW" ENTERPRISE: ???

So here's the "new" version of the old school U.S.S. Enterprise as seen in the upcoming STAR TREK movie, and I'm not quite sure what to make of it. Most of it looks okay, but is it just me or do parts of it have the look of some sort of stoner blown-glass sculpture? The lines of its body look like an odd and uncomfortable blend of the engineered and the organic, and it feels kind of haphazard in my opinion. Your thoughts?

The classic 1960's Original Series version.

The sleek Enterprise NCC-1701-A, as seen in the movies starting with 1979's STAR TREK: THE MOTION PICTURE.

MISS ASTRID STRIKES AGAIN!

Astrid, in all her eyepatched glory, glams up the joint.

My sultry pal Miss Astrid, burlesque emcee and raconteur ("rack-onteur?") or great renown is back in town and up to new hijinx! Introduced to me a few years ago by my former colleague and burlesque promoter Katherine Valentine, Astrid's a Teutonic terror and a stone hoot, so I highly recommend whatever she's got up her sleeve. I've attended several of her events and have never had anything less than a great time, so check it out! Here's the skinny:

If you have yet to experience Ms. Valentine's at Midnight, this is the week to come...........

From Katherine Valentine, the producer of the beloved burlesque institution The Va Va Voom Room, comes a night of dreamy elegance.
Hot Dancers, Cool Jazz, and Moonlit Magic!

Be the first to discover Tribeca's jewel, Rococo restaurant Duane Park!
Ms. Valentine's at Midnight...where every night is New Years Eve!
Shows begin at 11pm, with a toast and special guest at 12am $25.00

1st/3rd Friday of every month is Jazz and Burlesque featuring the Brooks Hartell Trio and the Brian Newman Trio

2nd Friday of every month is the Burlesque Extravaganza with your emcee Miss Astrid and featuring the World Famous *BOB* and Dirty Martini

4th Friday of the month is Moonlit Magic: Night of 1001 mysteries! Poof! Watch the clothing and the inhibitions disappear!

Formal attire recommended
Credit card reservations in advance/cash at the door please
157 Duane St. (between West Broadway and Hudson)
1/2/3 train to Chambers St.
www.duaneparknyc.com
www.myspace.com/msvalentines12am

FUZZ & PLUCK: SPLITSVILLE (2008)

Imagine a children’s story scenario in which talking animals, animate toys and regular humans co-exist, but rather than the candy-coated fantasy land found in such tales these characters inhabit a Lynchian landscape of surreal seediness. That’s exactly what creator Ted Stearn has achieved here and the results are both dreamlike and picaresque as lovable and innocent teddy bear Fuzz and his pal Pluck, a denuded rooster, find work at Lardy’s sandwich joint only to become separated and embark on strange journeys of despair and violence. Fuzz is savaged by an unfriendly dog while out on a sandwich delivery and ends up partners with Victor, a nutcase who enlists him in a feeble war against a bridge whose access over a river he seeks to curtail in favor of his own exorbitant ferry service, while Pluck's violent encounter with some delinquents at the restaurant catches the eye of a local fight promoter and launches him into a new career as an unlikely gladiatorial badass. The narrative bounces back and forth between the two plots and much lunacy ensues before the titular pair are finally reunited, and while never dull the segments featuring Fuzz’s predicament pale in comparison to the truly lysergic and disturbing arena adventures of Pluck. And when was the last time you read a story with a bad-tempered halved lemon with fly wings as one of the villains?

Wednesday, November 12, 2008

SON OF SENTER

Say hello to Liam Nery Hughes, aka the soon-to-be-corrupted.

My extended family just brought a new tribesman into the world, born in Brazil no less, and I'll leave his introduction to his proud paw, Steve "Senter" Hughes:

Liam Nery Hughes (middle name still pending) was born on November 8th at 10:55 AM Brasilia time (that's 7:55AM in NY). He's a dashing, handsome 3 day old, weighing in at 3.505 Kgs (7lbs. 7ozs.) and over 1' 7" tall. Liam and mom are doing great and we should be back home tomorrow morning. Did I mention he's ridiculously handsome?

Wee Liam makes with the "Aaaaah-Aaaaaaaaaaaaaah-AH!" chorus from Led Zeppelin's "Immigrant Song."

Sorry for the late notice, but we've been stuck here without a computer and ANYONE's phone number! Can't wait to speak to you guys.

Love you all,
Steve & Natuza

"Nice tit, big-nose, but where's the effin' milk, ya scrawny Mick bastid?!!?"

Congratulations to Steve and Natuza from Uncle Bunche, and in my capacity as uncle I demand pics of mother and baby. Now, dammit!!!

BOND-MANIA (AND OTHER COOL STUFF!) AT THIS WEEKEND’S BIG APPLE COMIC BOOK, ART, TOY & SCI-FI EXPO

George Lazenby: the man who (briefly) replaced Sean Connery as James Bond. I can't wait to meet this dude!

Keeping the vibe of old school fandom alive, Michael Carbonaro’s always-welcome Big Apple Convention once more sets up shop this weekend at Manhattan’s Penn Plaza Pavilion and celebrates the release of the twenty-second film in the James Bond series, QUANTUM OF SOLACE, with featured guest appearances by actresses Gloria Hendry (LIVE AND LET DIE), Lynn-Holly Johnson (FOR YOUR EYES ONLY), and George Lazenby, the man who took over when original Bond Sean Connery left the series, going down in film history as 007 in what many fans consider to be the best film of the bunch, 1969’s exceptional ON HER MAJESTY'S SECRET SERVICE. Also in attendance will be Kate Mulgrew (aka STAR TREK: VOYAGER’s Captain Janeway), Peter “Chewbacca” Mayhew, and a host of others to meet and greet. And let us not forget a roster of luminaries from the comics industry, including Jon Romita Sr., Jim Steranko, Bill Sienkiewicz, Carmine Infantino, Larry Hama, Herb Trimpe, Mark Texiera, Michael Golden, Neal Adams, Russ Heath and a galaxy of the four-color world’s best and brightest. And as if all that doesn’t set your fan-flag a-wavin’, there’s also a mid-boggling assortment of shopping to be had, provided by dealers of all manner of collectibles ranging from toys to original art to rare comics and who knows what else? It’s a cornucopia of keepin’-it-real convention excellence for a mere twenty bucks admission, so what are you waiting for? Yer Bunche will be covering it in all it's geeky glory and I'll have the whole story for you on Monday or Tuesday.

The Penn Plaza Pavilion is easily accessible from the A, C and E trains (Penn Station stop) and conveniently located directly across the street from Madison Square Garden and Penn Station at 401 Seventh Avenue at 33rd St. For more information, consult the Big Apple Con website .

PETEY & PUSSY (2008)

Operating in the same funny/disturbing vein as stuff like DUCKMAN, this is one enjoyably fucked-up read. Although its protagonists are an anthropomorphic dog and cat with foul mouths and balding human heads, this graphic novel somehow offers a more realistic look at New York City residents than more populist offerings like that FRIENDS bullshit. Petey (the dog) roams the streets of the Big Apple when not popping through the pet door to visit his bespectacled buddy Pussy (self-explanatory), the pet of an ancient and somewhat dotty old crone who puts various objects and food items found around her apartment to questionable uses (what Petey refers to as "Twat-Wurst" being particularly horrid). Also sharing the apartment is a bird named Bernie who longs for nothing so much as the tender release of death, a state of non-being denied him by Pussy who keeps him alive because he enjoys messing with him and watching the bird’s agonies at the hands of the old lady. Though animals, the cast of characters could easily be just another trio of schlubs on the street and their world brings to mind the unquestioned "so the animals can talk" human/beast interaction found in animated cartoons, only with considerably more gore and recognizable profanity (no “razzin-frazzin” here). Filled with content that would send Walt Disney and other purveyors of diabetes-inducing funny animal cutesiness into a state of apoplexy, think of this as exactly what your pets would be getting up to if they could talk and enjoyed hanging out in dive bars (and getting enlisted to dispose of a body when such a service is needed), and if you find that concept amusing you should give this volume a look.

Tuesday, November 11, 2008

Adam Warren's EMPOWERED VOL. 1-3

Volume 1.

Adam Warren, the pioneer of the "American Manga" school of comics art, has always won my admiration for getting the feel of good manga just right while not slavishly churning out rote and dull efforts like most of those who followed in his wake, and while I have not picked up everything he's done I would like to wholeheartedly steer you toward EMPOWERED, a comics series that not only revels in all of the silliness that manga can generate when it's at its goofiest — the hilarious URUSEI YATSURA immediately springs to mind — but also features gorgeous, animation-style artwork done in lively pencil. There are four collected volumes out so far and I've finished the first three, solidly enjoying every page contained therein.

Evolving from "cute girl in bondage" sketches Adam Warren did for fans at conventions, EMPOWERED rises above its questionable origins (sort of) and chronicles the feeble non-adventures of the titular ultra-insecure D-list superheroine (called "Emp" for short) and her propensity for getting easily captured, tied up and rendered into humiliating states of undress at the hands of her bad-guy captors, which gives Warren more than ample opportunity to show off his skills at drawing adorable hot chicks, aka "good girl art." (It's a genre. Look it up.)

Empowered, in a typical moment of torn-and-tattered uselessness.

That's the basic setup and although Emp is a member of the ludicrous Justice League stand-in known as "the Super-Homeys," she's shown absolutely zero respect by her teammates and is in fact the laughingstock of the superhero biz. It doesn't help matters that her literally skintight supersuit (that gives her a variety of not-bad powers) is as thin as a soap bubble and so revealing that she can't wear underwear for fear of panty lines and such, thus necessitating keeping her naughty bits shaved smooth lest she display what is described as a "metallic Brillo pad," to say nothing of the fact that this supersuit can stop bullets and protect Emp from all manner of grievous bodily harm but tears into shreds when it gets snagged on the slightest sharp object, i.e. a rose bush. I know it doesn't make sense, but the object here is to make the reader laugh, and at that task EMPOWERED succeeds mightily.

Emp herself is one of the sweetest characters to come along in ages and her insecure vulnerability makes her one of the most human and relatable as well, and as the series progresses she evolves past the first impression "cute blonde chucklehead" she seems to be, instead becoming a character the reader genuinely cares about. There are literally scores of scantily-clad, personality-void "super-chicas" (as Emp would put it) out there whose sole purpose is to sell comics based on their titillating visual, but Emp is thankfully not one of that odious and generally boring lot, a state ensured by her creator's knack for writing strong female characters, even ones who are neurotic, insecure messes. At first glance she might rankle the sensibilities of knee-jerk feminists and P.C. watchdogs, but once read and understood there are few more endearing characters in contemporary comics.

The first collected volume is largely short gags and stories featuring Emp getting tied up and such, but it introduces us to the series' greatest strength (after the art, that is): one of the most entertaining casts of characters to come down the pike in a hell of a long time. The Super-Homeys themselves are goofy beyond belief — including Emp's powerful teammate/enemy Sistah Spooky, a hot black sorceress who has a mad hatred for perky blondes and owes a visual debt to Raven from THE NEW TEEN TITANS — and though they save the world on a daily basis, they're pretty much a bunch of douchebags. During the course of one of her endless humiliating defeats, Emp meets Thugboy — one of the "Witless Minions" gang, a group that works for megalomaniacal supervillains so they can rob them blind of high-tech gadgetry and such — and it's love at first sight, leading to Thugboy walking the straight and narrow while happily servicing Emp's physical needs and acting as her emotional sounding-board. I really like the guy and I can relate to him for a number of reasons.

Thugboy: for once a comic book boyfriend you won't hate on sight.

And while Thugboy's quite amusing in his role, he's the perfect stable counterpoint to Emp's pal (and my nominee for "Best Sidekick Ever") Ninjette, a highly-skilled, frequently-drunk ninja warrior who's a direct descendant of URUSEI YATSURA's Benten, only a lot nicer.


Ninjette: hard-drinking ninja princess and strong candidate for "Best Sidekick Ever."


Realizing early on that Empowered needs major confidence-boosting and emotional support, Ninjette does her best to get Emp to loosen up and come out or her self-loathing shell by training her in physical skills and taking her out for boozy nights of karaoke shenanigans.

Emp learns the hard way that Ninjette's rigorous training regimen can be a bit of a bitch.

An irresponsible drunk she may be, but Ninjette has a heart of gold and is willing to do just about anything to make her pal feel better about herself, including an ill-advised and booze-fueled stint disguised as Emp in which she kicks the living shit out of a group of costumed thugs with the intent of spurring them to spread the word that Empowered is not the pushover she's reputed to be (despite tons of evidence to the contrary found with ease on YouTube and the rest of the Internet).

Ninjette, disguised as Empowered, decimates some bad-guys in their lair. No bullshit, this was the most spectacular and one-sided piece of hardcore ass-kicking I've seen in an American comic book since Paul Gulacy's glory days on SHANG-CHI, MASTER OF KUNG-FU, and that ain't hay!

Rounding out the main cast is The Caged Demonwolf, an extra-dimensional would-be world-destroyer of Cthulhu's ilk who ended up imprisoned within some alien bondage gear meant to trap Empowered for the harem of an inter-galactic super-pimp (but as is typical of Emp's luck, she was deemed unsuitable as harem fodder and rejected outright because her ass was considered too big, so she was allowed to keep the high-tech bondage array as a consolation prize).

The Caged Demonwolf: pretentious extra-dimensional world-destroyer, now a resident of alien power-draining bondage gear atop Empowered's coffee table.

The Caged Demonwolf reads exactly like Doctor Doom if he were an irascible sitcom character, arrogantly spouting off dialogue so florid that it would make a '60's-era Stan Lee complain about the scenery-chewing, and as such he's one of the funniest things in the series. Now trapped and kept on Empowered's coffee table, it's obvious that The Caged Demonwolf enjoys his life (such as it is) on Earth quite a bit thanks to the joys of television and occasionally passing out sound advice to the other characters, and may even hold more than just a grain affection for his captors.

Volume 2.

The series takes off as a full-fledged narrative with the second volume, giving us longer, ongoing stories and getting around to providing the reader with info on exactly who Empowered is and hints as to why she's the emotional mess that she is. We also learn some of the secrets of her costume and the powers it gives her while more goofball mayhem ensues, including the most realistic depiction of the aftermath of overdoing it at a bar that I've ever read in comics.

Frontispiece to a chapter that depicts the most realistic example of "getting crazy drunk and throwing up until you feel like you have no internal organs left" ever seen in comics.


Volume 3.

As the series continues Warren piles on the fun and thickens the plot by dropping clues that there may be more going on with Ninjette than we'd suspected — including another world-class melee fight sequence against a bunch of ninja who are just as skilled as she is and totally intent on doing very nasty things to her involving sharp edges and...no, that would be telling — and is The Caged Demonwolf using some kind of Jedi mind trick on our heroes? And lest you think it's all just well-written and funny character stuff, let me reassure you one-handed readers out there that at no point does Warren skimp on the lovingly-rendered T&A, as seen in this charming example that I'm certain sold for big bucks the second it became available on the original art market:

One of the greatest fantasy images known to the imagination of man: the sexy librarian. Right up there with the naughty Catholic school girl, oh, yeah...

So what we have in EMPOWERED is a risque spandex burlesque that knows exactly what is but rises head and shoulders above others in its genre by not only being extremely well-drawn, but also be being genuinely funny and clever. There are moments in this series that made me laugh out loud and if that's not a recommendation, I don't know what is.

Monday, November 10, 2008

THE COLLECTED STRONTIUM DOG

The brooding visage of Johnny Alpha, 22nd century mutant bounty hunter and hard-as-nails badass.

Having sung its praises often enough on this blog, and especially now that the series’ entire run is being reprinted in sequence, it’s high time I got around to reviewing the original run of STRONTIUM DOG, one of the flagship series in Britain’s venerable 2000 A.D. sci-fi comics weekly, and in the process hopefully garner it some new readers.

STRONTIUM DOG chronicles the late-22nd century exploits of intergalactic bounty hunter Johnny Alpha, a mutant S/D (“Search and Destroy”) agent — derisively referred to by the general public as "Strontium Dogs," so the series title is rather akin to BOSS NIGGER in intent — from a segregated anti-mutant Earth who is utterly clever, ruthless and tougher than leather, armed with an arsenal of deadly high-tech future weaponry and gizmos. Accompanied by his hulking time-displaced Viking partner, Wulf Sternhammer, and occasional comic relief alien medic the Gronk, Johnny’s adventures depict his various assignments and they are mostly fun as can be, but when I discovered the series during a trip to the UK in 1981 it was with the final chapter of the five-month-long “Portrait of A Mutant,” the tale that gave long-time readers the hero’s previously unrevealed origin.

My first exposure to STRONTIUM DOG: I enjoyed it so much that I became a fan for life.

I enjoyed that last chapter so much that I was intrigued enough to track down all of the previous segments of the serial, which I managed to do before returning to the US, and I’m glad I did since at the time virtually no American comic shops carried 2000 A.D. Happily for readers in today’s far more comics-friendly marketplace, such is no longer the case and the original run of the series (1978-1990) has been collected in five volumes under the banner of STRONTIUM DOG: SEARCH/DESTROY AGENCY CASE FILES followed by THE KREELER CONSPIRACY, the first collection of the rebooted version that began in 1999.

An iconic cover from STRONTIUM DOG's classic period.

Written by John Wagner (usually with uncredited co-author Alan Grant) and drawn by Carlos Ezquerra — the guy who also designed Judge Dredd — STRONTIUM DOG offers what could fairly be termed a “Spaghetti Western” in space, loaded with action, bizarre mutants and alien life-forms, and seasoned with a wicked sense of gallows humor and does not disappoint. That is unless the stories aren’t drawn by Ezquerra — these collections are complete, so they contain several one-shot stories culled from assorted annuals and specials and none of the artists come close to Ezquerra’s real deal — especially in the case of the controversial “Final Solution” arc found in book five, but we’ll be getting to that soon enough.

STRONTIUM DOG: SEARCH/DESTROY AGENCY CASE FILES VOL. 1

This first volume collects material including the earliest stuff from the series' days in STARLORD, a weekly sister magazine to 2000 A.D. that folded fairly quickly and saw STRONTIUM DOG and RO-BUSTERS (I'll cover that one in a future post) transfer residence to 2000 A.D. where both went on to become classics (and in the case of RO-BUSTERS, featured art by a young Dave Gibbons and spawned what may be the best robot comics series of all time, THE A.B.C. WARRIORS). Initially a series of stand-alone stories, STRONTIUM DOG became popular enough to allow the creators to craft the first in what would become a long line of epic adventures, the fondly-remembered fifteen-chapter "Journey Into Hell," in which the heroes find themselves stuck on the aptly-named Hell-World in a dimension that mirrored the general conception of the realm of the eternally damned. That bit of business is followed by "The Schickelgruber Grab," a time-travel story featuring Johnny and Wulf heading to Nazi Germany in pursuit of Adolf Hitler so he can finally face justice in the future. It's all quite juvenile, as is fitting for a series in what was then a comic aimed squarely at young lads, and I know plenty of people in the UK who read "Journey Into Hell" when it came out and still hold it very high esteem, but out of all the classic material I find this collection to be the weakest of the lot. That's not to say it's bad or unentertaining by any means, but it just can't stand up in comparison to the stuff that immediately follows.

STRONTIUM DOG: SEARCH/DESTROY AGENCY CASE FILES VOL. 2

This is the point where the series undergoes a bit of a shift into a darker tone and does a bit of growing up. The creators had fully sussed out what they wanted to do with their characters and the future society they operate in, so they established the history and parameters of the 22nd century with the tour de force "Portrait of A Mutant," the nineteen-part origin of Johnny Alpha. Opening during the aftermath of the Great War of 2150, a thermonuclear conflict that killed 70% of the British population and spawned huge numbers of often horribly deformed mutants, we witness the birth of John Kreelman, born after his mother was forced to walk through a radioactive wasteland during the last days of her pregnancy with him, absorbing massive doses of Strontium-90 and causing the child to bear a startling mutation to his otherwise basically normal appearance: the child is born with eyes that are stark white and as he grew he discovered that they allowed him to see through solid objects and control the minds of others. Unfortunately for him, little Johnny's father was Nelson Bunker Kreelman, a politician on the rise with a rabid anti-mutant agenda clearly intended to mirror that of Hitler and his 20th century campaign against the Jews of Europe. Despising his "impure" son on sight and determined not to let the fact that his own son was a mutant ruin his genocidal plans, Kreelman first hides the boy's eyes behind a pair of goggles, claiming he has a sensitive ocular condition, but that measure isn't a sure enough deterrent so Kreelman locks his abused son away in an isolated tower for several years. Escaping at around the age of sixteen or seventeen (with the aid of his "norm" older sister and a gun provided by his mother, her dying act), Johnny flees to the countryside and joins up with the guerrilla forces of the Mutant Army, a ragtag "terrorist" group who violently oppose Kreelman's fascist killers (dubbed "Kreelers"). Realizing it wouldn't be a good idea to let it be known that he's their greatest enemy's son, John Kreelman changes his name to Johnny Alpha (after the Alpha rays emitted by his eyes) and embarks on an education of death. Taking to guerrilla training like a duck to water, the hard-as-nails man who would gain a galaxy-spanning fearsome rep is forged in the fires of a righteous war against the forces of racial prejudice, and it's one hell of a grim tale. This volume also includes such notable entries as "The Gronk Affair," in which Johnny and Wulf travel to the Gronk's homeworld and massacre the living shit of of a bunch of stone cold bastards who are killing the Gronk's people in order to make a fortune by selling their highly-prized fur and meat, the over-the-top assassination competition of "The Killing," and "Outlaw," but the absolute gem here is "Portrait of A Mutant." STRONTIUM DOG earned its classic status with that one and it's justly hailed as one of 2000 A.D.'s finest hours, so if you buy any book in this series this is the one to snag. Everything that made the series great kicks off here.

STRONTIUM DOG: SEARCH/DESTROY AGENCY CASE FILES VOL. 3

The "Spaghetti Western in space" continues with "The Big Bust of '49" (Johnny and Wulf aid in the cleaning-up of a town populated by hardened outlaws) and "The Slavers of Drule" (which introduces Johnny and Wulf's cozy little home on the remote Smiley's World where they spend a lot of time outdoors doing manly things like chopping wood, an element that led to erroneous reader assumptions that the pair were homosexual lovers), but the heavy-hitters here are the "Max Bubba" and "Rage" arcs, epics of savage violence, torture, murder and concrete proof that revenge is a dish best served cold. By this point STRONTIUM DOG had moved well past its kiddie-strip origins and often featured balls-out mayhem, but "Max Bubba" and "Rage" pair up to form the darkest material seen in the series before or since and it's quite a jarring ride. "Why," you may ask? Let's just say that Max Bubba proves to be a villain of the highest (lowest?), most sadistic order, and by the time "Rage" gets going you'll want to see him put down like the rabid animal that he is.

STRONTIUM DOG: SEARCH/DESTROY AGENCY CASE FILES VOL. 4

After the highpoint of intensity seen in the previous volume, the creators took steps to quell the rumors about Johnny being a homo by introducing Durham Red, a sexy mutant S/D agent whose mutation is identical to vampirism, minus the pesky vulnerability to sunlight. Debuting in the somewhat lackluster — and overlong at 24 chapters — "Bitch," Durham Red is that laziest of creations, the hot vampire chick designed to make fanboys drool, and she in no way deserved the popularity she achieved, eventually spinning off into the STRONTIUM DOGS, the turgid-though-well-illustrated SCARLET APOCRYPHA and DURHAM RED series. It's at this point that STRONTIUM DOG, though still readable, began to flounder, and it looked like it might be time to put Johnny Alpha out to pasture.

STRONTIUM DOG: THE FINAL SOLUTION

Sweet jumpin' Jesus in a basket of fried chicken...

Ignoring the advice of fellow Johnny Alpha boosters Chris Weston and Garth Ennis, I read this volume a few days ago, and, well...

"The Final Solution" was Grant's ill-advised story arc that killed off Johnny Alpha in such a way that he could never be resurrected — I know it's comics and all, but considering the parameters of 2000 A.D.'s science it just ain't doable without time-travel and that would have been lame beyond words — a decision that led Ezquerra to refuse to draw the demise of the character he co-created, as well as pissing off the fans to such a degree that the story is still considered controversial some eighteen years after the fact. Without the series' signature visual style, STRONTIUM DOG just does not work, and the art by Simon Harrison during the story's first half is, well, I’ll get to that shortly. Let's forget for a moment that this was the story where Johnny Alpha was killed off for no good reason. Judged solely on its merits as a 2000 AD serial, both in terms of story and art, I have to say I don't think I've ever encountered something worse from 2000 AD, and I've read a hell of a lot of it. Grant was waaaaaaaaaaaaaaaaaaaaaaaaaaaaay off his game here, and there's really no excuse because, as much as I wouldn't want to see it, the death of Johnny Alpha could have made for compelling reading even if we had no idea who the fuck he was. A lawman/bounty hunter whose violent lifestyle leads to an inevitable hard end? One would think that would be simplicity itself, but what made it to the page was a needlessly drawn-out affair that's boring to boot, and introduces the young Wolverine knockoff, Feral.

And then there's the..."artwork" of one Simon Harrison.

I don't even know where to begin. I totally agree with Ezquerra's decision not to draw this debacle, but how in hell did a no-talent like Harrison ever get a paying gig, let alone the epic final arc on one of the magazine's flagship series? His art was the kind of stuff that I would never have passed if seen as a submission, and it's especially irksome to me that I ended up spending a long time lingering over panels that I found so utterly visually repellent in order to try and figure out just what the hell was going on in each murky and distorted illustration. I've seen plenty of bad art in my thirty-six years as an active reader of comics, but seldom have I seen anything as cornea-wiltingly horrid as this indecipherable scribbling. I couldn't even recognize Johnny and Middenface McNulty (a Scottish mutant and semi-regular), two characters whose adventures I've devoured since the Summer of 1981, for fuck's sake! If it sounds like I'm angry, let me spell it out for you: I shelled out around thirty bucks (import pricing) for this waste of trees and I am positively livid. Appalling and disappointing in every way, and I can't trade the fucker back in to where I purchased it! Chris and Garth both tried to protect me, but I did not listen to the warnings of people whom I consider knowledgeable and compassionate friends, and for that I stand exposed as a moron. There's an old saying advising one "don't put your dick in the crazy," and once more I have ignored a warning that should have been carved in monolithic slabs of stone that would dwarf Stonehenge. A failure in every way, this book just made me sad and is easily the sorriest coda to a once great series that I have ever read. I read it solely to be able to comment on it with some authority, but I can honestly say this volume can be skipped outright without damaging your STRONTIUM DOG experience in any way.

STRONTIUM DOG: THE KREELER CONSPIRACY

So Johnny Alpha was dead and 2000 A.D. soldiered on without him. Nine years passed and eventually Wagner realized he must have been out of his fucking mind to snuff a great character and a good series in the process, so he rebooted STRONTIUM DOG in 1999 with Ezquerra back and in fine form, setting the new series before Johnny's death and passing off much of what came before as "folklore." The new series of STRONTIUM DOG still retained its signature tone, but it had also grown up in much the way 2000 A.D. itself had, offering a more adult edge to its heroes' tales and adding elements of mild sex to quell the longstanding allegations that Johnny and Wulf were star-hopping “friends of Dorothy.” Anyway, this first collection of the SD reboot is a hell of a lot of fun, more than making up for the awful previous Ezquerra-less volume. This latest book contains "The Kreeler Conspiracy" (the power of which stems from the events chronicled in Volume 2's "Portrait of a Mutant”), a trip to a backwater artists' colony that leads Johnny and Wulf to an inescapable and deadly "Roadhouse," and "The Tax Dodge," in which Johnny's refusal to pay his considerable back taxes (a sum he feels no obligation to pony up because the government of Earth declared him an exile in years previous) brings him to the attention of Earthcom Internal Revenue and persistent collections agent Orville J. Paxman. While not as good as the stuff from STRONTIUM DOG's glory days, the material here earns a solid eight out of ten and that's pretty good, especially when stacked up against much of the other stuff 2000 A.D. was turning out at the same time. I recommend it, but urge you to check out the first four collected volumes, especially Volume 2, before cracking open THE KREELER CONSPIRACY.

So that’s all that’s thus far available of the series in collected editions, and I’m eager to read more from the reboot. And if you can walk away from this overview with two solid pieces of advice, listen to me when I tell you to pick up volume 2 and utterly avoid “The Final Solution,” the two adding up as perfect examples of just how great and just how flamingly bad a series can be.

Sunday, November 09, 2008

THE XENA PROJECT: UPDATE & STUFF

I began watching the second season of XENA: WARRIOR PRINCESS last night, and after seeing how good the season opener was (I had not seen it in about twelve years or so) I intend to make my way through as much of it as I can over the weekend before totally O.D.ing on adventures in the ancient world. I hope to have the full season overview/critique within about two weeks but it may arrive even sooner, so stay tuned!

And I was just alerted to the following by Jewish Warrior Princess. From the World Entertainment News Network:

Lawless keen to return as Xena

Actress Lucy Lawless is desperate to get back into costume as Xena: Warrior Princess - before she's replaced by a younger version.

The New Zealander , 40, is back on TV as a madam in an upcoming episode of CSI: Miami, but it's another global hit she craves for - and a return to the fantasy series which made her a nerd pin-up.

She says, "It'll have to happen fairly soon. If it takes much longer, they'll cast some 20 year old in the role and ask me to play the mother. I'd tell them to go to hell, or worse - I'd do it."